Here’s a two quick videos of test’s I’ve been putting together while learning iPhone development.
This was my first attempt at creating some old retro style of car dodge game, pretty poor i know but hey, we all have to start somewhere!
Now this a bit more like it! It runs really smooth on the device itself. I was thinking of turning in in to something like the extremely addictive Black Mamba Racer but I think I’ll save that for another day!
I’ll post some more vid’s of more recent game’s soon.
Wow I’m busy! The last month has been absolutely manic work wise.
My unannounced little project is coming along nicely, should be ready for unveiling in a week or two.
I’ve also invested a lot of time in iPhone programming and Objective-C and I have to admit… I love it. I was a little apprehensive initially as I found it quite different to languages I’ve used previously like Actionscript, Java and C#. After a very rocky start and plenty of frustrations before picking up the differencies I’ve finally learned to love it, i know, I’m fickle! But honestly, if your struggling to get on with the iPhone SDK and Objective-C, please keep at it, it’s fantastic! I initially bought Beginning iPhone Development by Apress but I found it focused too much on the interface components and not on the actual language itself. What I’d recommend is picking up a copy of Learn Objective-C on the Mac of to accompany it as this focuses purely on the language itself.
I’ve put together a few small bit’s and pieces but I’m currently putting together a game that I hope to put up on AppStore in April. Much more to come!
Anton Mills is an interactive developer, freelance writer and lecturer with a passion for all things beautifully geeky, digital and retro. Having extensive Flash Platform development experience and a newly found love for HTML 5 and WebGL, he loves nothing more than to create unique and engaging experiences and generally geeking out with code :).